| 1. Teams should report in to the tournament director 1 hour before the start of their first game, letting the director know that they have arrived and to receive any last minute instructions. It is the responsibility of the head coach to maintain communication. |
2. Unless otherwise stated ALL ASA rules apply. |
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Forfeit time is game time; however, the director’s discretion may be used if unique circumstances warrant otherwise. |
3.Teams must be prepared to play 15 minutes prior to the scheduled start time of a game, or 1 hour ahead of schedule if we were to have bad weather. Otherwise, a forfeit may be declared. |
4. EACH BATTER BEGINS WITH A 1 & 1 COUNT. |
5.WHEN A GAME IS TIME AT THE END OF TIMED GAMES OR THE OFFICIAL END OF 7 INNINGS, BEGIN EACH OF THE NEXT INNINGS WITH THE 3 BATTERS FROM THE PREVIOUS INNING ON 1ST, 2ND, AND 3RD WITH THE MOST RECENT BATTER ON FIRST. |
6.In pool play, the winner of a coin toss prior to the start of a game will have choice of being home or visitors. In championship play the higher seeded team will have the choice. If both teams are equally seeded in championship play then a coin toss will be used. |
7.Once the Home Team is determined, the HOME team scorekeeper will be provided an OFFICIAL score card. At the end of each game, this card should be signed by both head coaches and the plate umpire. The plate umpire will deliver to the tournament director. Once signed, the score is official. |
8. All pool games will be subject to a time limit of 1:20. All championship games will have a 1:30 time limit. There is NO drop-dead rule. No new inning may begin after the time limit has elapsed. The clock begins immediately from the time that the pre-game conference ends. If the time limit is up and the home team is leading and at bat, then the game ends with whatever the score is at that point. |
9. Protests are NOT allowed. |
10. Once pool play is completed, the order of finish among all teams within an age bracket is determined by an average point system, whereby two points are awarded for each win, 1 point for each tie and no points for a loss. Teams are ordered by the average points earned per game played. To break ties, the following are used in order: |
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| ● head-to-head (only applies when 2 teams are tied) |
| ● lowest average runs allowed per game played |
| ● head-to-head (only if two teams remain after 2) |
| ● highest average runs scored per game played |
| ● head-to-head (only if two teams remain after 4) |
| ● number of wins |
| ● coin toss. |
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| IT IS THE RESPONSIBILITY OF THE HEAD COACH TO KNOW THEIR ORDER OF FINISH AND WHEN/WHERE THEIR TEAM PLAYS ON SUNDAY. |